@TheCouch The list is populated by UE4. However I have some flags set so that the default values can be modified after the class is selected from the dropdown box (which might be causing this issue). I’ll investigate this further
@TheCouch The list is populated by UE4. However I have some flags set so that the default values can be modified after the class is selected from the dropdown box (which might be causing this issue). I’ll investigate this further