Dungeon Architect

Hi, I’m very interested in purchasing this, but I have one question.

If I use this in my project, is it possible for me to alter the underlying generation algorithm? At first glance, (and forgive me if I’m wrong, I’ve only looked at the store pages) the dungeons are generated on a space-partition or cell-generating model described in:

donjon; d20 Random Dungeon Generator and http://pcgbook.com/wp-content/uploads/chapter03.pdf

In other words, it looks like it spawn some volumes, connects them and then generates connectors.

I would like to change the logic to be a little more graph-based implementation similar to described :
http://.ludomotion.com/pdfs/ContentGenerationInDungeonRun.pdf

Instead, I’d like to create a model, which spawns rooms and spawns connectors. Is this possible?