Dungeon Architect

Well, to be fair, only handful of people use it for VR :wink: Also, you don’t have to avoid dynamic lighting, just plan ahead and get clever with optimizing layouts. Lastly, dungeons generated offline can have baked lighting and I am 99.9% positive that generating them real-time will not make your game better. There are other ways to make pre-cooked dungeon feel like it’s random. I am personally going this route - many pre-cooked dungeons. If people really want more out of the game, either tech by then will be more optimized and handle lighting well, or I can simply generate more dungeons and offer them for free for as DLC.