Hello there
I bought the plugin two weeks ago and I started using it. I checked all the youtube videos and over viewed the documentation as well.
I’ve come to a point where I’m having fun with the plugin but I don’t manage to bend it to my needs so I’ve decided to come to ask some questions. I hope you don’t mind
@: I need to mention the fact that before I buy the Plugin, I sent you an email and never got an answer. I don’t mind much, I knew the Plugin was worth buying anyway so I went ahead (and since this thread has 150k view I think you might receive many many mails :p). But I needed to tell you that some unanswered mail might have turned off some potential buyers. Anyway, thank you for the Plugin, it is such a powerful tool.
So what are my problems?
- most of my problems come from the lack of control over the gameplay space, the Plugin creates huge gameplay space and I don’t manage to get the space I want for my game
- my rooms are too big, is there a way to tell a room’s size is in between x and y cell?
- corridors sometimes are too long, is there a way to tell them that if they are bigger than X cells then, they don’t build or better yet, they build a Room in the middle of them?
- doors /stairs don’t have enough space, is there a way to make them 2*1 cell for instance?
- stairs are too close to each other, when it comes to two stairs connecting to a different height var, Stair Tolerance does not help, how would I fix this?
- this one is a small problem and might just come from my setup: when using Instanced Static Mesh my pawn no longer collides with the floor and pass through it
- is there a way to say I can only have a height change / stairs if I have at least x*y free cell space to build up the stair element? sometimes I go something like door - stair - stair - door in between two rooms and there is just not enough space for the stairs
- is there a way to tell the dungeon generator to start and end there (where and there could be world locations for instance)
- is there a way to increment a variable depending on how far I am from the beginning of the dungeon generation (for instance I’m in the 5th generated tile where there are more monsters than the 2nd generated tile)?
- how would I go about adding a minimap? (I think you guys have discussed it, if one remembers what thread page it was, I’m quite interested)
- maybe I should just look at the snap builder?
I know there are a lot of questions, thanks in advance to anyone taking the time to answer me
Good luck & have fun in your projects everyone!