Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Memory
Summary
Maps with a lot of cells that take a long time to memory calculate will occasionally have the issue where the memory calculation takes so long that the UEFN session time kicks you out, which sucks because you need to wait for 4 hours for it to just kick you out.
Steps to Reproduce
Make a BR island sized landscape with trees and rocks everywhere and try to memcalc
Expected Result
I expected for the session time to not be running anymore when a memcalc happens
Observed Result
I get kicked out after 4 hours due to the memory calc taking long
Platform(s)
Windows
Havent tested any others but assume its the same result
Are you getting stuck at 0% the whole time ?
If so, after the private upload is generated, when it shows you the private version map code, don’t click to continue onto memory calculation yet, the edit/play session will reload, wait till your player is back on the screen, then you can click to continue to the memory calc back in UEFN.
You don’t need to fully switch from UEFN to Creative to see if its reloaded yet, you can hover your mouse over the fortnite icon in the taskbar
UPDATE!: As of the “Chapter 2 Remix” update, the step in memory calculating “Generating Locations” take a LOT longer than they used to before this update, I am not able to memory calculate our BR map “Rewind Royale” as it has too many cells and runs out of time because of the 4 hour limit, which this did not happen before this update.
2229-0002-0277
The status of FORT-822192 incident has been moved from ‘To Do’ to ‘Ready for QA’. Resolution Reason: ‘Duplicate’
How are you going with this ?
Have you increased the cell size and reduced the loading range ?