Drawing areas on landscape that effect ai behaviur

Hello, I’ve fallen in love with functionality in the game “Foundation” and I’d like to try creating similar area drawing for my own RTS city-building game, but unfortunately, I have no idea how to do it. I’ve been thinking about it for over a month now, searching for possibilities online, but I haven’t come up with anything, so here I am…
Essentially, the player selects the option to “draw an area”, then they choose what type of area to draw, and the AI behaves accordingly to that area.

  • Extraction: AI starts gathering resources in this area.
  • Residential: AI starts building houses in this area.
  • Reforestation: AI starts planting new trees in this area.
  • Hunting: AI hunts in this area.
  • Forbidden Land: AI is forbidden from entering this area.
    Each area has a different color and some of them can be overlap. Do you have any ideas on how to solve this? Or has anyone already tackled something similar?

here is example video: https://youtu.be/MmusSQ_QkAU?si=jsEjTCeEgJXL39T4&t=591

thank you for helpimg me and find solution