Hello,
I’m facing a problem with drawing on the HUD.
The call-back AHUD::DrawHUD() is called by the framework and I draw some materials.
I’ve created a Widget that I’ve attached to the viewport. The call-back SCompoundWidget::OnPaint() is called by the framework from another cycle.
My question is :
How can I set the order between the widget and the draw HUD.
The problem is that AHUD::DrawHUD() is called before the SCompoundWidget::OnPaint().
Is there a way to make the SCompoundWidget to be drawn before (in background). I know there is a Z-Order between Widgets. I’m not sure if this order is taken into consideration with the DrawHUD().
Any help will great.
Have a nice day,
Dominique