Summary
Created an empty project to test how drawcalls react with spawned entities. There is a button to spawn entities with the same mesh and materials. Whenever an entity is spawned, it increases drawcalls count. If placing meshes with the same materials on the scene, it will not increase drawcalls.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Spawn entities using the AddEntities function one at a time
Expected Result
Drawcalls should not increase when spawning instanced entities
Observed Result
When entities spawn using the AddEntities function, drawcalls increase drastically
Platform(s)
PC, Switch