Hi, I’m using Draw Text node on a Canvas 2D, with Roboto font works fine but when I try to use another true font it seems really blurry. There is no option of font size only scale but even on scale 1 it looks awful.
Is there a way to sharp the image ? if I change the texture size of the canavs it may change ? or perhaps increase the default size of a font in some other way. I found Font Forge but I’m not able to increase the bounding box of a font to check it out.
I found a very informative thread that not only reviews how text is handled but also images. One of your concerns may be caused by your compression settings as noted by Everynone. Feel free to check out this thread.
Hi Polite_Muon, thanks for the data. But the thing is that I don’t have those options because I don’t have an image nor size.
I’m doing all via blueprint because I need it to be dynamic. I’m doing an old paper, so the texture is how the paper looks but the text is only that Draw Text node