Dragging a texture from content browser no longer creates material

Summary

Yesterday dragging a texture onto a plane would automatically create the material. Today that has been disabled.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Get texture from content drawer
  2. Drag it onto plane

Expected Result

Material automatically created and applied to plane

Observed Result

Drop operation is unsupported

Platform(s)

UEFN

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J’ai exactement le même problème. Selon Epic Games, ils ont renforcé les règles de dépôt de textures, alors que nos textures respectent pourtant les critères.

I have the same issue

Same issue here and I can’t drag materials onto anything anymore as well.

I should have an updated on this soon.

4 Likes

i JUST started back doing this, and i updated it yesterday, now my textures are saying “drop operation is unsupported” even though i was doing it RIGHT before i updated :frowning: ima need a fix for this asap haha

Having the same issue

Same - How does this not get picked up in some auto test tho like its a main feature of the editor

Any known work arounds for this? Or any known way to get mat onto props without drag and dropping? This is really annoying.. :confused:

Same issue here, can’t drop anything, there’s any way to put a blueprint class into the scene without dragging? So annoying can’t believe it

Same issue, forced to manually make the material and setup by hand

You cant pickup issues during testing, if you dont have a testing phase :skull:

Well in my mind i think they have some auto check list that runs and returns a logic to everything ie it auto drags a texture to mesh to create material then if it creates its true else false like idk about automation ect but this is what’s needed and i would think they have something it just needs expanding for all editor things. Easier said than done tho.

FORT-1039151 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 39.40.