Drag And Drop

This is Inventory Widget. And i put
this on the Main Widget(Another
Widget). And my blueprints called
inside Inventory Widget.

Not getting this one.

Essentially, you need 3 widget in total to have drag and drop working.

  • a draggable widget that implements onMouseButtonDown and onDragDetected)
  • the widget that has some draggable widgets
  • a widget that implements onDrop

The draggable widget detects the drag:

The target container accepts it - make sure you do not have HitTestInvisible elements up in the hierarchy

Image from Gyazo