Hi,
I have just finished the development of a game plugin in Unreal. Now I would like to generate the Doxygen documentation it, and the classical Doxygen build doesn’t recognize the way the code is documented.
I tried to compile by myself the UnrealDocTool in “Engine\Source\Programs\UnrealDocTool” of the Engine’s source tree, but with no luck as the program is very instable.
Any clues?
Best regards