I noticed when I open the levels from the free Downtown West Modular Pack by PurePolygons in UE 5.1 my virtual memory takes a dump, being exhausted by up to 3GB. I don’t have this issue with The Matrix City Sample, so I don’t think my hardware is entirely to blame. I did notice that nothing in the project has LODs, which may be affecting this, but I have been adding LODs to the Static Meshes, and it has not improved the Virtual Memory much. Anyone have any tips on optimizing Downtown West?