I had a problem where the texture of a material would change to the default black and grey box pattern whenever clicked. I’ve come to find out that the problem is the material can’t load it’s texture. When I create a local material from the texture it works fine. Is this a problem with my system or the files cause other people who downloaded the same files aren’t having this problem. Is there a way to rebuild the materials with the right texture?
You’ll have to bring in the material directory structure exactly as it was delivered e.g Content\TexturePack\Stuff will need to be in the exact play for the references to be maintained.
Once you have them in, though, you can move them to wherever and the references will be redirected automatically !
There might be other ways, but that’s what I do.