On closer inspection, I can see in one of your log files that when trying to install the engine, a whole bunch of png files fail to save out correctly. It strikes me as a bit odd that only png files would fail and nothing else :). Do you have any virus protection or data monitor programs running, like Panda Cloud Antivirus? Perhaps they could be interfering with the installation of the UI content for some obscure reason.
It does look like each time the installation got further and further though, down to just 15 png files failing on the final attempt. There is a quick hack that you can do to force the patcher to keep attempting to resume from the data currently contained in the installation folder. In your case I believe the steps will be as follows:-
- Navigate to “D:/unreal/4.0/”
- Create a new file named “$movedMarker”. This file should have no extension (yes, that’s a dollar sign!)
- You now have the following empty file “D:/unreal/4.0/$movedMarker”
You will need to do that just before starting the download again.
If successful, when you click install for UE 4.0, the process should begin with “Verifying Installation” and will then only attempt to download and install the png files that are still missing or corrupt. If this worked then you should notice that the downloading after verifying does not need to get the full 7.7GB.
Let us know how you get on, and please upload zipped logs folder again if you are still having no luck.
Thanks for your patience