Summary
The Down But Not Out (DBNO) setting is explicitly set to OFF, however during live gameplay one player in the FFA is still being put into a knocked state as if DBNO were enabled. All other players behave correctly and are eliminated instantly.
This occurs despite DBNO being disabled at:
Island Settings
Team Settings
Player Settings (where applicable)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Island Settings
Steps to Reproduce
Create or load an FFA island
Set Down But Not Out = OFF
Start a public or matchmaking session
Eliminate players until the issue occurs
One player enters DBNO instead of being eliminated
Frequency:
Intermittent but repeatable across sessions. Appears more frequently in matchmaking/live environments than editor testing.
Expected Result
All players in FFA should be eliminated immediately when their health reaches zero.
Observed Result
One player is knocked (DBNO state) instead of being eliminated, creating inconsistent gameplay in an FFA environment.
Reproduction Steps:
Platform(s)
ALL - Live Matchmaking
Island Code
9061-5458-7889
Additional Notes
Additional Notes:
This appears to be a state desync or team/FFA inheritance bug
Possibly linked to hidden team assignment or device override
Behaviour differs between editor testing and live matchmaking
Impact:
This breaks FFA rules, causes confusion for players, and negatively affects competitive balance and map reputation




