down_but_not_out_device,bug

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Verse

What Type of Bug are you experiencing?

Devices

Summary

Hello everyone,

I noticed that this device has some bugs, particularly with the “down_but_not_out_device” and specifically the “AgentDownedEvent”. In this short video, I show that it is the only event that does not trigger the print function. I’m wondering if I’m making a mistake. Do you think this is a bug or not? Why? I also want to add that the problem is the same when you connect a device to the DownedEvent parameter; nothing happens. Normally, in the video, the timer_device should have been activated. Link: https://www.youtube.com/watch?v=b9nribpTxFo

Steps to Reproduce

  1. Form a team of 2 or more
  2. Create a team number 1 for each spawning player
  3. Configure the “down_but_not_out_device” for team number 1 as a parameter

Expected Result

Expected result 1: Each time a player is K-O, the “AgentDownedEvent” should trigger the rest of the script.

Expected result 2: The “timer_device” should have been triggered when a player is K-O

Observed Result

other events such as revive or dropped seem to operate except for AgentDownedEvent

Platform(s)

PC