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Verse
What Type of Bug are you experiencing?
Devices
Summary
Hello everyone,
I noticed that this device has some bugs, particularly with the “down_but_not_out_device” and specifically the “AgentDownedEvent”. In this short video, I show that it is the only event that does not trigger the print function. I’m wondering if I’m making a mistake. Do you think this is a bug or not? Why? I also want to add that the problem is the same when you connect a device to the DownedEvent parameter; nothing happens. Normally, in the video, the timer_device should have been activated. Link: https://www.youtube.com/watch?v=b9nribpTxFo
Steps to Reproduce
- Form a team of 2 or more
- Create a team number 1 for each spawning player
- Configure the “down_but_not_out_device” for team number 1 as a parameter
Expected Result
Expected result 1: Each time a player is K-O, the “AgentDownedEvent” should trigger the rest of the script.
Expected result 2: The “timer_device” should have been triggered when a player is K-O
Observed Result
other events such as revive or dropped seem to operate except for AgentDownedEvent
Platform(s)
PC