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Double-sided normals on foliage from blender
Development
Rendering
normals
,
question
,
Materials
,
Foliage
,
unreal-engine
anonymous_user_8ef146d21
(anonymous_user_8ef146d2)
January 1, 2015, 9:15pm
3
Thank you so much! I really didn’t think it was something that simple…
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