DOF problem

You’re welcome. I actually love motion graphics like the stuff on Greyscale Gorilla and the amazing stuff they and motion graphic designers do using Cinema 4D.

Would be so cool to see motion graphics become a whole big new thing in UE4. And like the ArchiViz people are discovering, not having to wait for renders is very, very helpful.

You’d be surprised the amount of post processing you can do within UE4 itself. I mean it’s After-Effects kind of stuff including some pretty sophisticated color grading: Content Examples Sample Project for Unreal Engine | Unreal Engine 5.3 Documentation

Give me several minutes, I’ll take a screenshot of some Post Process Volume stuff I like eg. Screen Percentage.