Doesn't work Global distance field Lyra Starter Game UE 5.3.1

I just downloaded the lyra starter game and launched it with version 5.3.1 and I have a problem, I don’t see the global distance field, it doesn’t work at all because the particles don’t collide with settings GPU >collision > distance field.
Which is very strange is that in the project settings I have Generate mesh distance field enabled and if I create a default project, the distance field works very well. I can’t understand, if everything is included, how can it be that the distance field doesn’t work.



I understand the reason is Support Hardware Ray Tracing


Anyone find a way to get distance fields working with hardware raytracing? Looks like they’re generated, but any material that uses them seems to do nothing when using hardware raytracing.

Found the issue… looks like GlobalIlumination needs the distance fields enabled in the Config\DefaultScalability.ini

image

This fixes the issue.

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