I know some other engines automatically trim whitespace from 2D-only/UI textures to save memory.
Does Unreal do this? Is there a way to get Unreal to do this if it’s not automatic?
I know some other engines automatically trim whitespace from 2D-only/UI textures to save memory.
Does Unreal do this? Is there a way to get Unreal to do this if it’s not automatic?