So let’s say i have a game on unreal engine, will it run better if it was ran as a normal game? or does it run same as if it was ran by the engine itself?
Might help to know what decision you are trying to make, since the question is a bit vague.
Lots of ‘normal’ (published) games run on Unreal engine already.
If you mean ‘does Unreal use more RAM than the competition’, then the answer is probably yes. There’s a trend for games targeting lower-end hardware to run on Unity, though it’s a trend rather than a rule.
If you mean ‘does Unreal use more RAM when played in editor than when packaged’ the answer is also yes - there’s some overhead to having the editor open at the same time.
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hahahaha thank you so much. My question was kind of vague for real, but you answered it with the second answer. thanks again