If you go to your project’s MyProjectName.cpp it will have a macro like this:
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, Test2p7, "Test2p7" );
With 4.27, this macro will change if you use c++14 Intellisense vs c++17.
With 5.0.1 it doesn’t change and only uses c++17. c++14 Intellisense will show error.
This is a non full source VSCode 5.0.1 project with no special c++17 flags set.
Is 5.0 c++17 by default now or is this a bug?