I’ve had good luck getting image tracking working with IOS and UE 5.0.2, but I’m damned if I can’t get QR-Code reading to work.
I’ve tried various different configurations via the AR session config file to no avail. I’ve also tried to use the “Set QRCode debug mode” to get any form of output but I couldn’t get that to work either.
Based on what I can find online, it seems like QR-Code reading is only possible using Hololens, is that correct? If not, any pointers on how I can get QR-Codes working would be very much appreciated!
I probably know that you can’t read qr code in Arkit in Unreal Engine, but you must use native IOS qr encoder, use AVFoundation or Vision framework, you can also use the neural network module, but I haven’t tried neural network module on Unreal so I’m not sure how it works.
Thanks for the response, I’m currently working on getting my native AVFoundation code integrated with my UE5 project. I’ll post the project on github when I get it working.
Okey, write me, If you have any questions about converting Ios image from AVFoundation in ue or if you memory leak in obj-c block. These were my main problems when working with the camera and qr codes in ue in ios.