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Does oculus entitlement check work in 4.14?

Hi! I have a problem with verify entitlement blueprint with my project. It doesn’t seem to work in 4.14 but in 4.13 it works. I don’t know if i’m doing something wrong…Thanks.

Was wondering the same. I have used the entitlement blueprint node as well. when uploading and testing the alpha build through the developer portal, the entitlement seems to work, but when submitting for review, the review still says that entitlement doesn’t work.

I have implemented the *.ini stuff as well as the game.build.cs code, and since the alpha build isn’t generating the error message about a failed entitlement check, i’m not really sure how to troubleshoot this.