yes.
I dont know how to answer the second question though, but at least you got the first part answered
yes.
I dont know how to answer the second question though, but at least you got the first part answered
Hello everyone,
I have a mesh which has 2 materials. I created LOD levels in the editor and I gave the last LOD only one material and cleared the other slot (which is WorldGridMaterial). I was wondering if that empty material slot causes a draw call? If so, how can I delete a material slot from a specific LOD level?
yes, even when the slot is empty it will be a draw call.
And yes, sadly removing material slots is all manual work.
Just part of gamdevthings hehe.
So you mean an empty material slot causes a draw call.
I tried to delete the material slot from the LOD, but I couldn’t find anything in the editor. Epic should add something like this in my opinion Not only deleting material slots from all LODs.
If you search for CleanMeUpScotty you can find and option for removing unused assets! It is pretty handy por me!