I tried to implement the “Detour Crowd AI Controller” on my Pawns that use the FloatingPawnMovement instead of the CharacterMovement.
If there is any improvement in terms of crowd avoidance its barely noticeable.
I tried messing with all settings I could find without any effect.
So I created a new Character with the CharacterMovement and it works out of the box.
So, is this Detour AI Controller only really compatible with the CharacterMovement or am I missing vital settings on my FloatingPawnMovement?