Does Apple recent changes to required Xcode version mean Unreal Engine 4 projects are not possible anymore?

Hello, thanks for sharing this.

I tried it as well. But, I got errors for what I added to both .cs files.

I am trying to build UE 4.26 with Xcode 15 (as per Apple’s requirements) and I am getting a lot of depricating errors.

Tried ignoring the errors, but it’s the same.

I have opened a thread explaining what I have tried here: UE4 Xcode 15 remote build fails due to many warnings

Any help would be appreciated!

Thank you!