Does anyone know what is causing these rainbow reflections in the default 3rd person example?

Hey, so as a new user to the forums I cannot post attachments, so here is a link to a video of the issue I’m facing: https://youtu.be/hMGnU8ddLNQ

As you can see, there is a “rainbow” RBG line reflection showing, and it appears even when I’ve deleted all other objects in the scene, as well as removing all environment lighting. It’s like it’s trying to reflect something from the SkySphere, but I just cannot figure it out. Any help identifying why it’s reflecting these lines would be greatly appreciated.

well… hello there.

that is a part of the mannequin material, called diffraction. the shading terms is bogus tho. you can disconnect it or maybe redo the effect in the material function.


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