Summary
So I have created a cinematic sequence animation in uefn and it plays perfectly in uefn but when I launch a session and view the animation in game it doesn’t play correctly at all.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
You have to first take multiple pictures of steps players would take in order to like and favorite your map. Once you do that import all the photos into your uefn folder. Then from here get several planes from the Fortnite content folder and drag the pictures onto one of each of the planes. Then just resize them to reasonable sizes to replicate what you would see in game when liking and favoriting a map. Then get a cinematic sequence device add all the planes one by one and make them hide, be visible/move according to the process of how players would usually like and favorite a map.
Expected Result
You should get the problem i am facing of the cinematic sequence device not playing correctly in game.
Observed Result
Animation works well in fortnite uefn but not in game.
Platform(s)
Pc and Console
Island Code
9269-8225-7948
Video
Cinematic Sequence Animation playing Correctly in Uefn:https://drive.google.com/file/d/1zjd8xRYOVIa5w4WtYZGhVILF57cB8OLe/view?usp=sharing
Cinematic Sequence Animation playing incorrectly in Game:https://drive.google.com/file/d/1Z3lqLdI8nvc8ecnx4KlXUOKd0QZ9ZeyB/view?usp=sharing
Additional Notes
I have this device connected to a player counter to play when players first join the game. Don’t know if this could contribute to the problem or not.