Summary
The Multiplayer Team Balancing Code is a great building block for projects created with Verse.
I wanted to highlight that a new error appears in one line of the code.
The line in question is line 36:
if(set TeamSize = GetPlayspace().GetTeamCollection().GetAgents[CurrentTeam].Length):
The error occurs under .length, and it displays the message: "Failure in the right operand of ‘set … = …’ is not yet implemented.”
I’m bringing this to your attention in hopes that an update can be made for others who access the same tutorial.
Thank you so much for all you do!
Happy Holidays
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Documentation
Steps to Reproduce
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Go to
Team Multiplayer Balancing | Unreal Editor for Fortnite Documentation | Epic Developer Community -
Copy the whole code
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Paste in Verse
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View Error Displayed in Line 36
Expected Result
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Go to
Team Multiplayer Balancing | Unreal Editor for Fortnite Documentation | Epic Developer Community -
Copy the whole code
-
Paste in Verse
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No Errors
Observed Result
-
Go to
Team Multiplayer Balancing | Unreal Editor for Fortnite Documentation | Epic Developer Community -
Copy the whole code
-
Paste in Verse
-
Error Displayed on Line 36: "Failure in the right operand of ‘set … = …’ is not yet implemented.”
Platform(s)
PC
Island Code
n/a
Video
n/a