Do we have to edit VC++ Directories -> Include Directores everytime new C++ folder is added?

Hello, when new folder for C++ classes is created (for things like Components, Enemy, Player classes), do we need to change VC++ DirectoriesInclude Directories in Visual Studio (2017) every time? If I don’t do it, the project won’t compile.

I feel like I must be missing something because even if my friend clones this from repository he has to do the include thing for every single folder.