Do collision in multiple meshes

I import to UE multiple meshes using Datasmith. I need that some of that meshes has collisions and i try found the way to make it without edit the meshes or using the content drawer. Is there a way to do it select several geometries in the viewport and change his properties or a wayto copy/paste properties between geometry? Thanks so much.

If you do not mind using complex collision as simple then you can use the “edit property matrix” to change the collision complexity on severa selected meshes

Else you can do an editor utility widget blueprint, where you code something like:
for all selected asset generate a new simple collision.