DLSS on UE 5.5 in VR gives a black eye

Hi all.

I wanted to implement DLSS on UE 5.5 but to my surprise, in VR it does not work.

The right eye is totally black.

Has some one experienced this? Is there a fix?

Can UE 5.5 use the 5.4 DLSS version?

Thanks

Hey there @morfevs! Aside from the workaround you’d already found, there doesn’t seem to be another functioning one for the time being.