DLSS is not working.

I have opened up the sample project for DLSS 5.1 and that works as expected. In my project I am using the exactly the same widget as included in the sample project to control dlss but its not creating the same messages in the log when i change dlss settings. so its not changing the fps at all only the screen percentage. These are the output log messages i am missing. Has anyone got these messages when changing dlss settings?

LogBlueprintUserMessages: [BPW_NGX_C_0] Ultra Performance
Cmd: r.ScreenPercentage 33.299999
r.ScreenPercentage = “33.3”
LogDLSSNGX: [Core]: [2023-10-01 13:34:44] [NVSDK_NGX_CreateFeature_Validate:450] app id is 195018064
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (DLAA) Using App hint Preset F
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (Quality) Using App hint Preset D
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (Balanced) Using App hint Preset D
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (Perf) Using App hint Preset D
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (Ultra) Using App hint Preset F
LogDLSSNGX: [DLSS]: [2023-10-01 13:34:44] [tid:12452][NgxDltss::FillCreationParams::<lambda_13f9d8358092234f880ebe5aeaf5fb19>::operator ():2606] Info: (UltraQuality) Using App hint Preset F
LogDLSSNGXRHI: Creating NGX DLSS Feature SrcRect=[0x0->1022x412], DestRect=[0x0->3068x1236], ScaleX=0.333116, ScaleY=0.333333, NGXDLSSPreset=Default(0), NGXPerfQuality=UltraPerformance(3), bHighResolutionMotionVectors=1, bNonZeroSharpness=0, bUseAutoExposure=1, bReleaseMemoryOnDelete=1, GPUNode=0, GPUVisibility=0x1, DenoiseMode=Off
LogDLSSNGXRHI: Destroying NGX DLSS Feature SrcRect=[0x0->3068x1236], DestRect=[0x0->3068x1236], ScaleX=1.000000, ScaleY=1.000000, NGXDLSSPreset=Default(0), NGXPerfQuality=DLAA(5), bHighResolutionMotionVectors=1, bNonZeroSharpness=0, bUseAutoExposure=1, bReleaseMemoryOnDelete=1, GPUNode=0, GPUVisibility=0x1, DenoiseMode=Off