Summary
It appears that DitherTemporalAA causes visual artifacts on the Nintendo Switch 2 when looking at the material at a certain angle.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Add a DitherTemporalAA node, set the opacity mask to 0.125 (potentially reducing the clamping value from 0.333 to something like 0.1). Look at the material from different angles on the NS2.
Expected Result
No visual artifacts should be happening.
Observed Result
Visual vertical line artifacts.
Platform(s)
Nintendo Switch 2 (v37.00)