Distorted UVs After Importing Blender Model

Going to get straight to the point, I finish the UVs or Textures for a model and import it into UE4, this is what I have going in blender


Looks like how I want it, go into UE4, import it, and then I get this


Now I am sad, please help, I am only a beginner and it’s annoying when you really don’t understand anything about UE4.