Distorted Reflection Marble Material

I’d like to a floor material like the ones in the picture, i do the basics on making materials, the part i’m not too sure on is how to achieve the distorted reflection in the floor. How would i achieve this effect in Unreal?

(preferably something more similar to the first pic with a more subtle effect)

Thank you for any help

It’s a normal map:

Yea, i tried that although the result wasn’t quite the same, tho turns out the issue was that i should use planar reflection, my bad, thanks for the help tho