Don’t really know how else to word this, in UE4 I spent a lot of time upping the resolution on my trees to make the distance field shadows look halfway decent, in UE5 they’re still visible but inside this sort of ‘shadow box’ that really gets in the way, I’ve looked at everything and all my settings are the same, regenerating distance fields doesn’t change it either
for what it’s worth I already reported it on my end (Case # 00332798), don’t believe it ever got a follow up or a filed issue but if @Rantamaki has more info on reproducing it (i couldn’t fully reproduce it as my project is pretty complicated and it wasn’t always doing it for me) then it’s probably worth a resubmission for sure, it looks like the exact issue I’m having