Hi everyone,
i currently made the switch from 4.8 to 4.9 and ran into some troubles with distance field GI and raytraced shadows (the shadow problem is the reason i switched to 4.9 since i thought it might be fixed there)
i Know that DFGI isn’t ready yet but maybe i just have to change some variables in the config or something? seems rather odd how it changed:
How it looks in 4.8:
visualize GI in 4.8:

How it looks in 4.9:
visualize GI in 4.9:

The rock meshes haven’t changed in any way, increasing the distance field resolution scale has no effect either.
The problem i have with the raytraced shadows is that they are flickering like crazy and often don’t show up at all, it seems to be dependant on my viewing direction:
This problem appeared after i updated my AMD drivers (280x) to the newest version (15.7), i am not sure which version i ran before
any help would be much appreciated, have a nice day