Distance Field Lighting Bugged.

Summary

Distance Field Lighting doesn’t change in editor or game when clicking the checkbox. It only displays in game when using the Environment Light Rig. But even then, it doesn’t display in editor. On top of that, static meshes are very dark in editor while foliage doesn’t display the distance fields at all. When changing the distance fields, you can see a ground shadow disappear on all LOD’s except LOD0.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

1.) Place a mesh in your scene, preferably vegetation.
2.) Turn Distance Field Lighting on and off on the mesh.
3.) Place the mesh in foliage mode and repeat step 2 on the foliage mesh.
4.) Back away from the mesh until a different LOD is displayed and repeat steps 2 and 3.

Expected Result

Turning Distance Field Lighting on and off should affect the mesh and should also work on LOD0.

Observed Result

The distance fields don’t change. But you can see shadows appear and disappear on the LODs when viewing them from a distance. Hand placed meshes also appear dark in editor.

Platform(s)

windows

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Additional Notes

Lumen is on in both the editor and in game.