distance field bug in UE 5.1

hey everyone,

i have weird bug in unreal, im making an space game i have some places in world which is far far away from point 0

but i have a weird rendering issue for distance field, i searched a lot but couldn’t find any solution, is this issue fixable? i really need help

here a video related to this issue:

Turnes out this was a bug in 5.1 which fixed in 5.3

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