Distance field and landscapes

I’d be tempted to agree, except I’m running into these ‘block’-artifacts on my GTX770 too. Or is this something else?


Seems like the same kind of artifact, at least.
Edit: After having seen this topic, I tried doing this stuff under my terrain with a bunch of cubes. Worked nearly flawlessly there. Any idea on what this would be? Again, GTX770, latest drivers.