Display user message in interactive tool framework

Hey!

I’m making an editor mode with UInteractiveTool but even using the base example I cant manage to make the GetToolManager()->DisplayMessage() work. I checked the modeling editor mode and they use it everywhere to display user messages on the property panel but its not working at all for me. The GetToolManager is not null any ideas?

I use it like this whenever there is a click:
ActorInfoMsg =LOCTEXT(“Something”, “This is the message”);
GetToolManager()->DisplayMessage(ActorInfoMsg, EToolMessageLevel::UserMessage);