Does nanite improve the performance of material displacement on landscapes?
Are we now better off meshing out every single piece of terrain as a cheaper alternative (as per the demo) in order to achieve that fidelity?
Thanks.
Does nanite improve the performance of material displacement on landscapes?
Are we now better off meshing out every single piece of terrain as a cheaper alternative (as per the demo) in order to achieve that fidelity?
Thanks.
I might be wrong, but I think with the introduction of Nanite, displacement is being phased out?..