Displacement displaces the tiles and not the material itself.


I am trying to get the 4K Quixel materials work on my scene following this tutorial;

It looks so easy but to begin with in my Details tab I can’t see UV Controls and therefore change the tiling via Global Controls, but then as on the screenshot below when I change my Displacement settings it somehow breaks the entire landscape to tiles and it does not work at all. I noticed Tessellation settings also seem to be different than what I see.

I wonder how can I get this to work?

Thanks very much.