Disallowed Fort_UI_Sounds object after using UI buttons in UI Blueprint

LogValkyrieValidation: Error: [16] Found disallowed object type /Game/Sounds/Fort_UI_Sounds/UIKit/UIKit_CTAButton_Hovered_Cue.UIKit_CTAButton_Hovered_Cue
LogValkyrieValidation: Error: [16] Found disallowed object type /Game/Sounds/Fort_UI_Sounds/UIKit/UIKit_CTAButton_Pressed_Cue.UIKit_CTAButton_Pressed_Cue

Happens every time I try to use the provided loud and quiet UI buttons in a custom HUD/UI Blueprint. No previous workarounds are possible as they are tied to Fortnite’s game files and not UEFN itself.

I believe @Wertandrew had a similar callout. Thanks for bringing this up.