Disable plugins outside of editor?

Hello Joe, I’m currently in Build for Development Editor Win 64. When this completes you want me to switch target to Development Win 64, RMB UE4 in right pane and select Build again to build the binary, yes? To Debug new instance I RMB UE4 once more to navigate the same, but do I first need to reset the target to Development Editor, or is that window simply directing what’s being built and once built, Debug calls up the rebuilt engine appropriately to launch Editor. Yes?

Many thanks.