Disable MipMap Or Whatever This Is?

Hi, I have a texture problem that I want to get rid of, as you can see in the picture the texture goes from its original to a lesser quality away from the camera, I’m assuming its mipmaps but I don’t know how to disable that but I’d like to remove that from happening to my textures.

Any help would be appreciated thanks!

298502-capture.png

Open the texture and in ‘level of detail’ change ‘from texture group’ to ‘nomipmaps’

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Thank you!

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