Hey so I recently updated the engine and now my project keeps doing shader compilations on the fly, which is annoying and distracting.
I distinctly remember changing a setting somewhere, maybe even in an .ini file, to force the engine to just build and compile everything once and be done with it. But I just can’t find it. Any ideas?
I am not sure if you can modify the true compiling, however you can modify the live update features here:
Simply disable the features you wish in the Live Update window.
Thanks for the suggestion, but it’s not quite what I’m looking for.
I’m talking about whenever I run the project, I will constantly get a small stutter and a “preparing shaders” message whenever a new effect or material is loaded in, with it briefly having the default placeholder material.
Instead of it building on the fly like that, I wish to just pre-build everything once and be done with it, which was default in older versions, I just can’t for the life of me find the setting again.
I’m pretty certain it’s a setting in the engine’s baseengine.ini file.
Sadly I deleted the old engine installation and can’t compare.